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The Parallax Interactive team

About Parallax Interactive

We're a passionate team of developers, artists, and designers dedicated to creating immersive gaming experiences that push the boundaries of imagination.

Our Story

We were originally founded in October 2022 with the idea of Subject 9. Subject 9 was to be a small, open-world game taking place in an abandoned nuclear power facility. The young protagonist was to be confused about why they were there, meeting many horrifying monstrosities in his attempt to escape. The game was originally to be created by a sole developer, who later founded Parallax Interactive.

Through the coming months, the storyline of Subject 9 became deeper and more complex. Leading into the new year of 2023, the story grew past the ability of one developer. Here, the first members of the team were hired. From the beginning months of 2023 to the next fall, the project expanded more and more. Finally, in September of 2023, real production began with the 3D modelers. The storyline for the game was well developed by this point, and extremely unique.

January of 2024 marked the beginning of the development portion. By this point, Flydog Games, the former name of Parallax Interactive, had well over a dozen team members, some of which took on multiple positions. Throughout this year, an obvious problem became apparent: Subject 9 became too large to handle for such a new team. In the fall of 2024, two major events happened. First, the complete redesign of Flydog Games, moving into a more mature environment under Parallax interactive. Secondly, the project of Subject 9 was postponed, and our new priority shifted to building an awesome community with real-quality games behind our name.

Our current position is described in four places: Team development, community growth, founding our LLC, and building a reputable name for said LLC. Team development has always been an issue for us, so creating smaller successful games can draw more attention from experienced developers. Community growth is crucial in producing such a marketable and story-rich game. We see founding our LLC as necessary for tackling big projects like the SUBJECT series. Lastly, building a reputable name is the most important step as it captivates all the previously mentioned goals.

Our Core Values

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Creative Innovation

We pursue new ideas and mechanics that challenge conventional game design.

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Player-Centered

Our community's feedback shapes our development process and priorities.

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Narrative Excellence

We believe in the power of stories to create meaningful gaming experiences.

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Transparency

We maintain open communication with our community about our development process.

Meet Our Team

Nathan S.
Nathan S.

Founder, Operational Director, Story Writer & Community Manager

Hello! My name is Nathan. I am an indie game developer and proud hobbyist living in the eastern United States.

Alex C.
Alex C.

Co-Founder, Game Developer & General Programmer

I am A Disabled Veteran and Father. Living in the Wild West and Coding what I can.

Owen M.
Owen M.

Community Manager

Hello! My name is Owen and I am from the United States. I have passions in music, writing, and gaming.

Dhruv P.
Dhruv P.

Game Developer

Myself Dhruv, I am 18 years old, from Mumbai Maharashtra, India.

Sheena C.
Sheena C.

3D Modeler & General Artist

Hi! I'm Sheena, a passionate CG artist from the island of Mauritius.

Nick V.
Nick V.

Animation Artist, Game Developer & 3D Modeler

Hello, my name is Nick, I'm from the United States and working as a Animator.

Daniel N.
Daniel N.

Music Composer

I'm a video game music composer from Southern California.

Miles C.
Miles C.

Game Developer & 3D Modeler

I'm Miles, a uni student in England!

Tom S.
Tom S.

Voice Actor & Video Personality

Hi, I'm Tom, your passionate Voice Actor and technical guy from the land under the sun; Mauritius.

Jen L.
Jen L.

Game Developer

Professional software engineer from Colorado who loves the outdoors and game development.

Dylan J.
Dylan J.

Level Designer & Game Developer

Hey I'm Dylan, a level designer from Southern California.

Aster P.
Aster P.

Game Developer

An independent game developer based in Chicago, IL!

R贸bert F.
R贸bert F.

Level Designer

My name is R贸bert Francia, and I'm a Level and World Designer. I'm a Hungarian guy from Serbia.

Join Our Journey

We're always looking for passionate individuals to join our team. Whether you're a developer, artist, designer, or writer, if you're excited about creating innovative games, we'd love to hear from you.